

(You cannot really battle with the cyclops, the only thing you can do is just ram into it but that takes health from your sub). Graphle onto the reaper and punch the ♥♥♥♥ outta it until it eventually dies or it tears you and your prawn apart.

(You don't need the frill arm, its been debunked that it does small damage so the default arm is better for damage). For Prawn battle you must equip the graphling arm, hull reinforcement module and jetpack upgrade. Select the seamoth icon on your jud (pressing 1 or what slot it's equipped in) old in the attack button and charge up the electrical shock wave then release it, this will chase the reaper away for a short period of time because it was damaged / shocked by the shock wave.

And if wanting to fight with seamoth then as said above, make sure you have the perimeter defense module, hull reinforce module, torpedo module and some torpedo's of your choice (gas or vortex). (Bare in mind reapers have ALOT of health so it would take alot of hits with the blade). When encountered then swiftly freeze the reaper with the stasis rifle and then stab it as many times as you can with the hardened blade and be watchful of the stasis rifle's freeze-bubble, it could run out and the reaper would be chasing you. If wanting to fight a reaper then you should bring a hardened blade, batteries and a stasis rifle. If you wanted to fight it but then had regrets or just ♥♥♥♥ your pants accidentally encountering it then you should eject a Cyclops decoy module out of your ship or deploy it by hand if you brought it with you in your Prawn or Seamoth because the decoy emmits a pinging / mechanical noise that most predators don't like so they will attack it, giving you the good chance to get your ass out of there but be careful what biome your in reapers spawn in the Dunes, Mountains and Crash zone (beside the Aurora) and there are multiple Reaper's there so be careful of what direction you go in, there could be 3 more reapers waiting for you. But, if you come to it in a seamoth with the perimeter defense module and a hull reinforcement then you have a better chance of surviving or dying later, even a cyclops cannot stop the predator. Every blueprint can be scanned in Reaper-less biomes.If you accidentally or purposley stumble upon this predator then your most likeley ♥♥♥♥♥♥. Other than the front entrance of the Aurora (which, contrary to popular belief, is usually Reaper-free), there is no reason to go into the biomes they typically inhabit. (This only works effectively if you're using a Seaglide - if you wandered into Reaper territory without one, you're fish food.)Īs the other answer mentioned, there are several other ways you can deal with them as well, but the overall best way is to simply stay away from them.

Just like Sandsharks, they won't be able to turn fast enough to grab you. If you time it right, you can dodge their charge by turning sharply to the side before they hit you. However, despite their speed, they do have one limitation: they are not quite as mobile as you are. One of the biggest reasons they're so scary is because you can't outrun it with just a Seaglide - they move faster than you can. Reaper Leviathans are one of the the most dangerous threats in the game, and in my opinion it's the most terrifying (that roar gives me terror-chills just thinking about it).
